> Can't we let the graphic card handle this?
>
> I propose that we make that we make a more detailed graphics menu.
> Instead of switching between low and high graphics, let the user decide for
> every graphic feature whether he wants it and whether his cpu or graphic
> card is fast enough for it.

If overlay are at the resolution of a map cell, OpenGL backend should use the 
graphic card to draw triangles and software version should stick at 32x32 
alpha fills.

Steph

-- 
http://stephane.magnenat.net


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