I'm working on softer music right now, but I was just wondering if anyone
else found the explorers being attacked very useful - if so, then maybe
there is some strategy in that I don't know about? - but if not, it gets
pretty annoying.

On 8/14/07, Kieran P <[EMAIL PROTECTED]> wrote:
>
> I think it was changed for this reason :P To alert you when our are being
> attacked.
>
> If you can make something softer but just as effective, please do. The
> game needs new music.
>
> Regards
> Kieran
>
>
>
> On 8/12/07, Joe Anderson <[EMAIL PROTECTED]> wrote:
> >
> > Hello all,
> >
> > I'm not sure what you think, but I find it very annoying that the BGM
> > changes to the battle music every time an explorer gets attacked (which is
> > pretty often).
> > I'm just throwing out the suggestion to change it so that the text still
> > comes up, but the music doesn't change.
> >
> > thanks,
> > Joe Anderson
>
>
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>
>


-- 
"If a cow and a half and a calf and a half can eat a bail and a half in a
day and a half, then how many waffles does it take to shingle a dog house"

Answer: None, because dog houses don't fly

----------------------

Error 001: Out of cheese error, reinstall universe and reboot.

----------------------

It doesn't matter if I've eaten Taco bell or not, wearing boxers soaked in
rocket fuel is a bad idea.
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