I'm working on softer music right now, but I was just wondering if anyone else found the explorers being attacked very useful - if so, then maybe there is some strategy in that I don't know about? - but if not, it gets pretty annoying.
On 8/14/07, Kieran P <[EMAIL PROTECTED]> wrote: > > I think it was changed for this reason :P To alert you when our are being > attacked. > > If you can make something softer but just as effective, please do. The > game needs new music. > > Regards > Kieran > > > > On 8/12/07, Joe Anderson <[EMAIL PROTECTED]> wrote: > > > > Hello all, > > > > I'm not sure what you think, but I find it very annoying that the BGM > > changes to the battle music every time an explorer gets attacked (which is > > pretty often). > > I'm just throwing out the suggestion to change it so that the text still > > comes up, but the music doesn't change. > > > > thanks, > > Joe Anderson > > > _______________________________________________ > glob2-devel mailing list > [email protected] > http://lists.nongnu.org/mailman/listinfo/glob2-devel > > -- "If a cow and a half and a calf and a half can eat a bail and a half in a day and a half, then how many waffles does it take to shingle a dog house" Answer: None, because dog houses don't fly ---------------------- Error 001: Out of cheese error, reinstall universe and reboot. ---------------------- It doesn't matter if I've eaten Taco bell or not, wearing boxers soaked in rocket fuel is a bad idea.
_______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
