On Feb 5, 2008 9:33 PM, Max Shinn <[EMAIL PROTECTED]> wrote:
>
> So...
> Should I write music to replace the existing tracks (the peace, the heavy
> development and the war) so that users can choose, or should I write some
> more to go side by side with the existing music?  The latter would be much
> more difficult, because I would have to make it sound similar to the old
> ones.
> Another question: should I write a bunch of separate parts that can be
> played
> randomly, or should I make one big long song?  Making them play randomly
> would probably require a bunch of modifications to your engine, and I
> don't
> know if it would be worth it.  I am open to either option.
>
> Thank you!
> Max
>
>
Write in to replace the existing tracks. In the future, as Kai suggested,
we'll likely stream together multiple tracks one after another, and have a
complete music system, similar to current games. I'm considering basing our
music system off of command & Conquer Red Alert, in terms of the menus
atleast. It simply had a bunch of songs and it played them randomly,
sometimes selecting particular music for missions. Plus the menu it used was
simple and functional.

-- 
Extra cheese comes at a cost. Bradley Arsenault.
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