On Feb 5, 2008 9:33 PM, Max Shinn <[EMAIL PROTECTED]> wrote: > > So... > Should I write music to replace the existing tracks (the peace, the heavy > development and the war) so that users can choose, or should I write some > more to go side by side with the existing music? The latter would be much > more difficult, because I would have to make it sound similar to the old > ones. > Another question: should I write a bunch of separate parts that can be > played > randomly, or should I make one big long song? Making them play randomly > would probably require a bunch of modifications to your engine, and I > don't > know if it would be worth it. I am open to either option. > > Thank you! > Max > > Write in to replace the existing tracks. In the future, as Kai suggested, we'll likely stream together multiple tracks one after another, and have a complete music system, similar to current games. I'm considering basing our music system off of command & Conquer Red Alert, in terms of the menus atleast. It simply had a bunch of songs and it played them randomly, sometimes selecting particular music for missions. Plus the menu it used was simple and functional.
-- Extra cheese comes at a cost. Bradley Arsenault.
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