"Kai Antweiler" <[EMAIL PROTECTED]> writes: >> > 1st group should get lower priority the higher it is filled (to >> > bring prunes when there are already 180 is a task that can wait at >> > least one minute (2 units fed / s = 180/2 s = 1.5 min.)) >> >> Agreed. Inns with more supply already in them should have lower >> priority. (By the way, the amount of food that number of workers >> already inside the inn or booked to arrive at the inn will eat should >> be subtracted from its supply for purposes of deciding priority.) > > Thinking about this, we should weight the customers some more, so > that inns at good locations get higher priority than the once far off.
Inns at good locations tend to have less extra food (after subtracting current customers), so I think this would happen automatically if my suggestion were implemented. > A little less planned economy but therefore a freer market. > The customer decides witch market can buy more food. > > For war preparations we could give each Inn a priority boost toggle. How would this work? -- Joe _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
