Has anybody messaged the guy to see what he's up to?
On Mon, Dec 8, 2008 at 7:22 AM, Stéphane Magnenat <[EMAIL PROTECTED]>wrote: > On Sunday 07 December 2008 18:28:18 Shawn Anderson wrote: > > I think what Steph was talking about is moving glob2 to 3d rendering > > without changing the gameplay at all (or at least initially). Which I > > would agree doing all the 3D models/animations would be very time > > consuming. There appears to be far fewer open source artists than there > > are programmers. > > Yes, I was thinking about this indeed. Switch the map::draw() function for > one > doing 3D when using OpenGL would not be complicated. > > Have a nice day, > > Steph > > -- > http://stephane.magnenat.net > > > _______________________________________________ > glob2-devel mailing list > [email protected] > http://lists.nongnu.org/mailman/listinfo/glob2-devel >
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