-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 11/23/2010 04:14 AM, Stéphane Magnenat wrote: > Hello, > > The Swiss foundation for culture propose help to finance swiss games. > While Glob2 does not exactly fit inside the model (classical business > model), I think that if we try we might still receive some money. The > problem is that 51% of work-force should be in Switzerland. This might > not be too difficult, as Luc-Olivier and I have invested a lot of time > on this project. > > So here are some questions: > - Leo, how much money have you invested on glob2 until now (to help > building the budget)? > - What do we need to complete the game? (i.e. what do we still need, is > it artwork/etc. ?) > - I am thinking about alternative way to have glob2 compatible with the > rules of the financing framework. For instance, we could imagine a > "commercial" derivative of glob2, focusing on the question of resource > saving. This derivative could share the (open-source) codebase with > glob2 but provide specific graphics, maps, and campaigns. I think that > this way we have a better chance of getting the money. > > What do you think? > > Kind regards, > > Stéphane > > > -------- Original Message -------- > Subject: NEWSLETTER > Date: 22 Nov 2010 19:15:58 +0100 > From: FANTOCHE <[email protected]> > Reply-To: [email protected] > To: [email protected] > > > > <http://www.fantoche.ch> > NEWSLETTER — 22.11.2010 > Swiss Games wanted - The competition is open! > > Let's play together! For once, we're not looking for the latest > animated films - no, today we're opening a competition for the > development of computer games. For a long time, Fantoche has been > interested in the crossover between animation and game design. Now, > together with our partners, we have a fantastic opportunity to promote > the development of games of high artistic quality. > > In collaboration with the Swiss Arts Council Pro Helvetia, the Federal > Office of Culture and the SUISA Foundation for Music, Fantoche is > launching the first call for proposals for Swiss computer games. The > *"Call for Projects: Swiss Games"* is now open, and you can submit your > games using the application tool at *www.fantoche.ch > <http://www.fantoche.ch//2010/default-n112-sE.html>*. The *deadline for > submissions is 15 March 2011* - a playable prototype of your game must > be ready by that date. > > The scheme seeks to promote unreleased projects of a high standard, with > artistic merit and strong distribution potential. We are interested in > creations of any kind from the field of computer games that are bold > enough to take a chance on innovative game concepts, tell interactive > stories, and use jaw-dropping graphics to push open doors to new visual > worlds. And if creative people from a variety of different disciplines > team up to break new ground together - all the better. > > The "Call for Projects: Swiss Games" is aimed exclusively at games > developers in or from Switzerland. A jury of international experts will > award grants of up to CHF 50,000.- per project - for this first award of > grants in 2011, a framework credit arrangement for a total of CHF > 300,000.- will be available. The SUISA Foundation for Music is donating > an additional CHF 15,000.- as a prize for the best original sound > composition. > > The Swiss games which are awarded grants will be presented to the public > in a special exhibition at Fantoche 2011. Further details on the *"Call > for Projects: Swiss Games"*, information on the eligibility > requirements, and the competition rules can be found at *www.fantoche.ch > <http://www.fantoche.ch/2010/communiques-n142-sE.html>*. > > We look forward to receiving your entries! > > > If you would not like to continue to receive this newsletter FANTOCHE, > please click here: > http://www.fantoche.ch/2010/content-n67-sD.html?abmeldeID=17750556 > powered by net working <http://www.networking.ch> > > > > _______________________________________________ > glob2-devel mailing list > [email protected] > http://lists.nongnu.org/mailman/listinfo/glob2-devel > > This sounds good to me, especially if it will help the project grow. The only thing is that it must remain open source no matter what, but I don't see this being an issue.
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