On Wed, May 16, 2007 at 06:22:32PM +0000, Tomas Groth wrote: > + /// Returns the "bufferlength", meaning the differens between the > + /// current frames timestamp and the timestamp of the last parseable > + /// frame. Returns the difference in milliseconds. > + uint32_t getBufferLength();
I'm not sure this is what we really need. If this is what you get by reading NetStream.bufferLength then I'd expect it to decrease and increase as the stream goes. In any way I'd expect it to NEVER become == total length if we play while buffering. Did you make some tests for this ? --strk; _______________________________________________ Gnash-commit mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-commit
