--- strk <[EMAIL PROTECTED]> skrev:

> On Wed, May 16, 2007 at 09:10:26PM +0200, strk wrote:
> > On Wed, May 16, 2007 at 06:22:32PM +0000, Tomas Groth wrote:
> > 
> > > + /// Returns the "bufferlength", meaning the differens between the
> > > + /// current frames timestamp and the timestamp of the last parseable
> > > + /// frame. Returns the difference in milliseconds.
> > > + uint32_t getBufferLength();
> > 
> > I'm not sure this is what we really need.
> > If this is what you get by reading NetStream.bufferLength
> > then I'd expect it to decrease and increase as the stream goes.
> > In any way I'd expect it to NEVER become == total length if
> > we play while buffering.

Is the problem that it increases and decreases? why would that be a problem?
And no, if we play while buffering it should never return the total length of
the FLV.

> > 
> > Did you make some tests for this ?

Not any tests usable for make check.

> 
> Another though.. can NetStream play a continuos stream,
> like an IP radio ?
> In this case we can't think the buffer will keep growing...
> 
NetStream is suppose to support this, and I think it might already works, but
because of the reason you mention it is not officially supported yet. We'll
need to modify the way curl_adaptor stores data, or something like that...

cheers,

Tomas


      


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