On Wed, May 16, 2007 at 09:10:26PM +0200, strk wrote: > On Wed, May 16, 2007 at 06:22:32PM +0000, Tomas Groth wrote: > > > + /// Returns the "bufferlength", meaning the differens between the > > + /// current frames timestamp and the timestamp of the last parseable > > + /// frame. Returns the difference in milliseconds. > > + uint32_t getBufferLength(); > > I'm not sure this is what we really need. > If this is what you get by reading NetStream.bufferLength > then I'd expect it to decrease and increase as the stream goes. > In any way I'd expect it to NEVER become == total length if > we play while buffering. > > Did you make some tests for this ?
Another though.. can NetStream play a continuos stream, like an IP radio ? In this case we can't think the buffer will keep growing... --strk; _______________________________________________ Gnash-commit mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-commit
