On Thu, Oct 05, 2006 at 04:15:33PM +0200, Udo Giacomozzi wrote: > - The fontlib has been modified slightly so that it asks the renderer > if it wishes textured glyphs at all. Since I noticed there is a > simple anti-aliased renderer in there I kept it. The tesselating > render handler still uses textured (=bitmap) glyphs. AGG however > renders them directly.
There's some work required in fontlib to also allow creation of a single font texture. Currently there's only a function that creates textures for ALL fonts in a movie_definition, which cannot work since we won't know ALL fonts until we've finished reading the whole SWF, but we want to start using them *before* then. See: https://savannah.gnu.org/bugs/index.php?17385 --strk; _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

