Hello strk, Tuesday, October 10, 2006, 7:15:53 PM, you wrote: s> I'm not sure, transformation matrices still don't fit in my brain. s> ... working toward producing some testcases for it ...
The matrix looks like this: |scale_x rotate_x translate_x| |scale_y rotate_y translate_y| Scale modifies the size of a object. Rotate rotates the coordinate around the object's anchor point. Translate defines it's position. So, taking the rotation field instead of the scale field should lead to odd heights. For rotate_y==0 (normal rotation) it should even become invisible or at least reduced to a horizontal line (as if scale_y==0). Udo _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

