Hi, On Tue, Nov 29, 2011 at 12:10:28PM -0700, Rob Savoye wrote:
> I'm not sure LightSpark would be worth the effort. For one thing, it > uses LLVM and OpenGL only, which won't work on an embedded platform. Well, I suspect changing it to use Gnash's rendering infrastructure shouldn't be too involved?... LLVM however sounds problematic indeed -- it's at the core of the VM (I assume), and thus pretty much impossible to get rid of. > An supported a forked version of a project that is under heavy > development can be a maintainance nightmare. Good point. > Tamarin has some AS3 classes, but not all. Ah, didn't know that. So indeed it seems a rather promising candidate :-) > I find it funny that the only Gnash task that has funding already > nobody wants to do... (at least to get it started) Well, it's a pretty involved task, that requires a substantial initial investment before producing anything useful... A combination of skill, time, and motivation is needed, which unfortunately isn't exactly common -- there are just too many interesting project competing for the few people who fulfill all three conditions... -antrik- _______________________________________________ Gnash-dev mailing list Gnash-dev@gnu.org https://lists.gnu.org/mailman/listinfo/gnash-dev