Hi All,

I recently did a little bit work porting gameSWF to work under a c++ mobile
porting framework called marmalade...
https://github.com/marmalade/gameswf - i should point out - im not
associated with marmalade SDK in anyway.

I  hope you dont mind me asking a few questions

I've been trying to understand better gnash's relationship with gameswf.
 Have you essentially branched completely?

Is there anyplace (other than source :)  ) where i can find how far you have
moved from gameswf in terms of supported features.

Is there any millage in your opinion of me attempting to back port the new
features into gameswf, or perhaps can the swf rendering components of gnash
be used as a library?

Sorry again for the intrusion onto this dev maillist - please feel free to
direct me to a more suitable forum if one exists :)

Thanks for your time

Pete
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