Lori Nagel writes: > 1) User interfaces tend to be poor and over compilcated, with a > bunch of skills and stats taking up the whole screen in a way you > can't close as opposed to the whole screen being immersed in the > game.
This is a valid complaint. The reason for this is probably because these games tend to be designed by engineers rather than people who are experts at human/computer interaction. It is very hard to get human/computer interaction stuff right, but fantastically easy to get this stuff wrong. Regards, --kevin -- alumni.unh.edu!kdc / http://kdc-blog.blogspot.com/ GnuPG: D87F DAD6 0291 289C EB1E 781C 9BF8 A7D8 B280 F24E Wipe him down with gasoline 'til his arms are hard and mean From now on boys this iron boat's your home So heave away, boys. -- Tom Waits _______________________________________________ gnhlug-discuss mailing list gnhlug-discuss@mail.gnhlug.org http://mail.gnhlug.org/mailman/listinfo/gnhlug-discuss/