(Note that this comparison is based on current screenshots/mockups/design 
information, and things might change in the future).The Application switcher 
only appears when you open the overlay in GNOME Shell, while it stays visible 
in Unity. With Unity applications are available without user interaction and 
require less mouse movement to manageUnity still keeps application indicators 
in the same area as system indicators, while GNOME Shell has system indicators 
only on the top panel, reducing application "indicators" to notification/status 
icons in the notification tray (accessed by moving your mouse to the bottom 
right corner of the screen). Unity provides one area to look for changes, 
whether they are system wide or application specific.Unity uses NotifyOSD for 
its notifications, while GNOME Shell has its own notification system. GNOME 
Shell's notifications are small vertically and expand when you move your mouse 
over them; capturing your mouse if you're doing something else on the bottom of 
the screen. Left unattended the lower right piles up with unread notifications, 
forcing you to manage every little change. NotifyOSD has semi-transparent 
notifications in the top-right corner that blur when you move your mouse over 
them. NotifyOSD is meant to be just that, a notification, completely 
unobtrusive and not demanding on attention. Also it appears in the consistent 
location of the upper right cornerGNOME Shell features an interface switcher 
that makes it easy to spatially organize your running applications. Unity has 
no workspace switcher, and instead focuses on the currently running application 
window given that it is geared towards netbooks and zooming out all windows and 
workspaces would prove too small for a netbook screen.GNOME Shell's top bar is 
organized as follows: Activities button, Application menu, Clock (always in the 
center), Symbolic icons ("System indicators"), user menu. Unity's bar is as 
follows (this is subject to change, so I'm leaving out what I'm not sure will 
be there): Ubuntu button/logo, Global Menu, Indicator applet.(it's funny how 
for Shell you group everything for "System Indicators" yet individually spell 
them out for Unity, giving the appearance Unity has more clutter)GNOME Shell is 
easily theme-able, while Unity has not announced any information on theme-ing 
as far as I know.(does not mean it won't happen)
There, I kept the factual stuff and completely reversed the opinions so it's in 
the favor of Unity. :P
With that out of the way, and getting this less about Unity, is there a time 
frame for when elements of the GNOME Shell mockup with start to show up?
Date: Sat, 31 Jul 2010 20:07:08 -0500
From: [email protected]
To: [email protected]; [email protected]
Subject: Re: some thoughts on gnome shell



  


    
    Message body
  
  
    On 07/31/2010 04:52 PM, Sean Dunwoody wrote:
    
      
      "Note that
          GNOME Shell will

          look much different in
          the future, and the menus you find hard to navigate (in this
          example, the applications menu) will be much easier to
          navigate."
        
          

            Is Gnome Shell really going to look like that when it's
            released? I was just starting to appreciate how it works and
            looks now :-/

            

            On a side note that mockup looks a LOT like Unity . . .

            

            -Sean

          
        
      
      

    
    Yeah, it does a bit. I do see quite a few differences though:

    (Note that this comparison is based on current
    screenshots/mockups/design information, and things might change in
    the future).

    
      The Application switcher only appears when you open the
        overlay in GNOME Shell, while it stays visible in Unity. I
        prefer GNOME Shell's approach because it saves more horizontal
        space (crucial for netbooks).
      Unity still keeps application indicators in the same area as
        system indicators, while GNOME Shell has system indicators only
        on the top panel, reducing application "indicators" to
        notification/status icons in the notification tray (accessed by
        moving your mouse to the bottom right corner of the screen).
        GNOME Shell is much more organized, so I prefer its style again.
      Unity uses NotifyOSD for its notifications, while GNOME Shell
        has its own notification system. GNOME Shell's notifications are
        small vertically and expand when you move your mouse over them;
        you can see past notifications by looking in the notification
        tray. NotifyOSD has semi-transparent notifications in the
        top-right corner that blur when you move your mouse over them.
        They are un-clickable and provide no functionality over Shell's
        notifications; you can't even access a log of your past
        notifications.
      GNOME Shell features an interface switcher that makes it easy
        to spatially organize your running applications. Unity has no
        workspace switcher, and instead focuses on the currently running
        application window.
      GNOME Shell's top bar is organized as follows: Activities
        button, Application menu, Clock (always in the center), Symbolic
        icons ("System indicators"), user menu. Unity's bar is as
        follows (this is subject to change, so I'm leaving out what I'm
        not sure will be there): Ubuntu button/logo, Indicators, Time,
        MeMenu, Power Menu. GNOME Shell has an advantage here because
        the clock is always in the center, while for Unity it is
        awkwardly placed in-between other panel items.
      GNOME Shell is easily theme-able, while Unity has not
        announced any information on theme-ing as far as I know.
    
    I hate to sound like I'm bashing Unity, but GNOME Shell (at the very
    moment, at least) seems like a much better choice for both desktops
    as well as netbooks and small-screen devices. Shell is also
    developed by more organizations and companies than Unity and is more
    "upstream".

    

        - Ryan Peters

    

    PS: Just thought I should say that I am in no way affiliated with
    the GNOME Shell development or design team, and I can't speak for
    them. My emails are my own observations and opinions from what I
    know so far and should not be taken as the opinions and observations
    of anybody officially involved with the projects I mention.

  


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