I see advantages for both.

Also, my first question didn't really get answered, is that really what the 
shell team is working towards? I'm just a bit curious, and I can't see reason 
behind some of the changes :-/

-Sean




________________________________
From: Ryan Peters <[email protected]>
To: Sean Dunwoody <[email protected]>; [email protected]
Sent: Sun, 1 August, 2010 2:07:08
Subject: Re: some thoughts on gnome shell

 On 07/31/2010 04:52 PM, Sean Dunwoody wrote: 
"Note that           GNOME Shell will            look much differentin          
 
the future, and the menus you find hard to navigate (in this           example, 
the applications menu) will be much easier to           navigate."
>
>
>Is Gnome Shell really going to look like that when it's             released? 
>I 
>was just starting to appreciate how it works and             looks now :-/
>
>On a side note that mockup looks a LOT like Unity . . .
>
>-Sean
>
>
Yeah, it does a bit. I do see quite a few differences though:
(Note that this comparison is based on current     screenshots/mockups/design 
information, and things might change in     the future).

        * The Application switcher only appears when you open the         
overlay in 
GNOME Shell, while it stays visible in Unity. I         prefer GNOME Shell's 
approach because it saves more horizontal         space (crucial for netbooks).
        * Unity still keeps application indicators in the same area as         
system 
indicators, while GNOME Shell has system indicators only         on the top 
panel, reducing application "indicators" to         notification/status icons 
in 
the notification tray (accessed by         moving your mouse to the bottom 
right 
corner of the screen).         GNOME Shell is much more organized, so I prefer 
its style again.
        * Unity uses NotifyOSD for its notifications, while GNOME Shell         
has its 
own notification system. GNOME Shell's notifications are         small 
vertically and expand when you move your mouse over them;         you can see 
past notifications by looking in the notification         tray. NotifyOSD has 
semi-transparent notifications in the         top-right corner that blur when 
you move your mouse over them.         They are un-clickable and provide no 
functionality over Shell's         notifications; you can't even access a log 
of 
your past         notifications.
        * GNOME Shell features an interface switcher that makes it easy         
to 
spatially organize your running applications. Unity has no         workspace 
switcher, and instead focuses on the currently running         application 
window.
        * GNOME Shell's top bar is organized as follows: Activities         
button, 
Application menu, Clock (always in the center), Symbolic         icons ("System 
indicators"), user menu. Unity's bar is as         follows (this is subject to 
change, so I'm leaving out what I'm         not sure will be there): Ubuntu 
button/logo, Indicators, Time,         MeMenu, Power Menu. GNOME Shell has an 
advantage here because         the clock is always in the center, while for 
Unity it is         awkwardly placed in-between other panel items.
        * GNOME Shell is easily theme-able, while Unity has not         
announced any 
information on theme-ing as far as I know.
I hate to sound like I'm bashing Unity, but GNOME Shell (at the very     
moment, 
at least) seems like a much better choice for both desktops     as well as 
netbooks and small-screen devices. Shell is also     developed by more 
organizations and companies than Unity and is more     "upstream".

    - Ryan Peters

PS: Just thought I should say that I am in no way affiliated with     the GNOME 
Shell development or design team, and I can't speak for     them. My emails are 
my own observations and opinions from what I     know so far and should not be 
taken as the opinions and observations     of anybody officially involved with 
the projects I mention.



      
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