I've hit a couple issues with the bootstrap on ubuntu 16.04 and have been logging them as I find them: https://github.com/fyne-io/bootstrap/issues
On Tue, Sep 18, 2018 at 9:04 AM Tharaneedharan Vilwanathan < vdhar...@gmail.com> wrote: > Hi, > > Anyone having trouble installing on a Mac or am I alone? > > The bootstrapping part gives me trouble. Please let me know if I need to > provide more details. > > Regards > dharani > > > On Mon, Sep 17, 2018 at 1:25 PM Andy Williams <a...@andywilliams.me> > wrote: > >> Hi, >> >> I don’t know if it helps but I wrote a short document about the driver in >> Fyne. >> https://github.com/fyne-io/fyne/wiki/Drivers >> >> Andrew >> >> On 14 September 2018 at 20:01:56, Andrew Williams (handya...@gmail.com) >> wrote: >> >> Hi, >> >> Thanks. There is an efl opengl driver which we could utilise instead of >> the sofware driver with a small change - if your hardware supports it. >> It would also be possible to provide an alternative driver that >> communicates directly with opengl, but this is a lot more work. >> I have designed the backend to be loosely coupled so that other options >> could be provided (i.e. we could write a webgl/webasm driver or a native >> mobile one). I am writing up documentation about the requirements for >> drivers but it is basically a canvas that can draw >> line/rect/text/images(including svg) and some basic window handling. >> >> Current drivers are "desktop" which uses EFL and "test" used for >> in-memory unit testing of the widgets etc. >> >> I hope that helps, >> Andrew >> >> On Friday, 14 September 2018 18:57:14 UTC+1, Ian Davis wrote: >>> >>> >>> On Fri, 14 Sep 2018, at 6:02 PM, Andrew Williams wrote: >>> >>> >>> It's now well into development and ready for people to get involved. >>> There is a long way to go but it feels like a solid base. >>> Instructions for getting started, if you need them, are at >>> https://github.com/fyne-io/bootstrap/blob/master/README.md . >>> If you want to know more we're also in the #fyne channel on the gopher >>> Slack server. >>> >>> >>> This looks very impressive. >>> >>> Is it possible to interface it with opengl or vulcan? >>> >> -- >> You received this message because you are subscribed to the Google Groups >> "golang-nuts" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to golang-nuts+unsubscr...@googlegroups.com. >> For more options, visit https://groups.google.com/d/optout. >> >> -- >> You received this message because you are subscribed to the Google Groups >> "golang-nuts" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to golang-nuts+unsubscr...@googlegroups.com. >> For more options, visit https://groups.google.com/d/optout. >> > -- > You received this message because you are subscribed to the Google Groups > "golang-nuts" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to golang-nuts+unsubscr...@googlegroups.com. > For more options, visit https://groups.google.com/d/optout. > -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.