I know this has been asked one way or another before, but most of the
main issues to do with GAE stability seem to have been asked around
the end of 2008, early 2009.

Basically, I have been arguing back and forth with my business partner
about whether to use GAE or AWS for the back-end of our social game
engine.  I love GAE (Java) for so many reasons, and although it used
to be unstable, it's pretty good now.  The main argument in favour of
AWS is the fact that AWS has proven itself with multiple games running
tens of millions of active users per day.  The obvious pin-up child
for AWS is Zynga, with its Farmville peaking at 80+million DAU.  And
that's just one of the hugely successful games running on the AWS
infrastructure.  Remarkable achievement.

So, one way or another it's KNOWN to work.  GAE on the other hand
doesn't have any examples that I could find doing these sorts of
numbers.  Not even close.  So can I trust it?  Is there a single
example of a large social game with millions of Daily Active Users,
using GAE?

I look forward to your thoughts, but please also note, this is not
intended to start any sort of flame war.  I love both systems, but
both have their positives and negatives, but I'm about to make an
architectural decision that likely won't be undone moving forward.

Regards,
Shane

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