I know this has been asked one way or another before, but most of the main issues to do with GAE stability seem to have been asked around the end of 2008, early 2009.
Basically, I have been arguing back and forth with my business partner about whether to use GAE or AWS for the back-end of our social game engine. I love GAE (Java) for so many reasons, and although it used to be unstable, it's pretty good now. The main argument in favour of AWS is the fact that AWS has proven itself with multiple games running tens of millions of active users per day. The obvious pin-up child for AWS is Zynga, with its Farmville peaking at 80+million DAU. And that's just one of the hugely successful games running on the AWS infrastructure. Remarkable achievement. So, one way or another it's KNOWN to work. GAE on the other hand doesn't have any examples that I could find doing these sorts of numbers. Not even close. So can I trust it? Is there a single example of a large social game with millions of Daily Active Users, using GAE? I look forward to your thoughts, but please also note, this is not intended to start any sort of flame war. I love both systems, but both have their positives and negatives, but I'm about to make an architectural decision that likely won't be undone moving forward. Regards, Shane -- You received this message because you are subscribed to the Google Groups "Google App Engine" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-appengine?hl=en.
