I'm working on a game and that game will have an update that will run every 10 seconds. In this update every player's data is fetched from the datastore, processed by my code (changed) and saved to the datastore. My worry is how long this update would take if there are 2,000 players in the datastore. I'm almost sure this would take above 30 seconds, especially because I use Python. But I may be wrong in my expectation or in the method of the update.
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