Kinda.  By 'low load', I mean 150-200 simultaneous users.  Oh... and it 
never used to have this problem.  This started 5 days ago.

On Thursday, August 2, 2012 12:19:51 AM UTC-4, hyperflame wrote:
>
> Just to be clear, the GAE datastore returns stale results ONLY at a 
> specific time, and only when load is low? Is it because of both of 
> those factors together or just a single one? Seems odd that GAE is 
> reacting slowly just when load is the lowest. Can you post some load 
> graphs? 
>
> If the staleness is due to low load, you could always run some fake 
> users to add to the load, then have your backend subtract those fake 
> users when it builds the scoreboards. It wouldn't be hard; you can 
> capture some real users data, save it to a log, then replay it against 
> production servers. 
>
> On Aug 1, 1:27 pm, Richard <[email protected]> wrote: 
> > Summary so far: 
> > 
> > "Sometimes" (at the same time of day.. when load is lowest),  GAE will 
> do a 
> > put() and 5-10 seconds later when I do a query all to create 
> leaderboards 
> > for that game round, I get stale results..... for some of the entries. 
> > This is because the put() has completed, but not the (internal) 
> commit(). 
>

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