Summary so far: I have a massive multiplayer Android game. It has tight timings. "Sometimes" (at the same time of day.. when load is lowest), GAE will do a put() and 5-10 seconds later when I do a query all to create leaderboards for that game round, I get stale results..... for some of the entries. This is because the put() has completed, but not the (internal) commit().
This started 5 days ago. Moving to PULL queues did not work, because entries sometimes take at 5+ seconds to 'show up' in the pull queue. On Wednesday, August 1, 2012 2:20:37 PM UTC-4, Joshua Smith wrote: > > I haven't been following this thread to closely. Can you summarize the > problem as you understand it at this point? > > -- You received this message because you are subscribed to the Google Groups "Google App Engine" group. To view this discussion on the web visit https://groups.google.com/d/msg/google-appengine/-/r4yYvSgNJFwJ. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-appengine?hl=en.
