On Aug 3, 1:13 pm, Richard <[email protected]> wrote:
> Sounds interesting..... but how do you handle write contention to the
> memcache datastorage structure from multiple F1's serving client side score
> submissions ?

I'm sure it could be done, I have some ideas regarding that (perhaps
vary the key structure depending on the instance/user?) but I really
don't want to pay the cost of multiple F1s, B1s, etc to test my
theory. I might mock up something on my local dev server if I have
time over the weekend, but I don't know how memcache works on the
local development eclipse plugin.

On Aug 3, 1:13 pm, Richard <[email protected]> wrote:
> Also, I thought memcache had a size limit ?  I store a lot more than just
> username + score (including a full stream of all actions the user takes in
> the UI to prevent cheating).

How much do you store? My general rule of thumb is that I depend on
memcache to store 1 GB of data before it starts force-expiring objects
(this is for enterprise-level, paid apps). I'm trying to Google around
for some documentation regarding the memcache limit, but it seems that
there is very little documentation regarding memcache. Frankly, I
think shooting for a 100 MB self-imposed-limit should be fine. This is
something you really should ask Takashi.

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