I have created a custom tile layer by extending TileLayerBase and then using flash.display.Loader to load GIF images very similar to this demo:
http://biodiversityatlas.com.s3.amazonaws.com/gmapwms/GoogleMapsWMSOverlay.html Performance of loading the tiles is not terriffic over the public internet. My tiles appear to load slower than the google base map tiles. The ping time to my server is about 75ms and the ping time to the google servers is about 50ms. My server is serving precreated images right off the file system in under 1 ms and Apache is configured to use KeepAlive. I have used a HTTP sniifer on the client to watch the traffic. The response time of my tiles is as good or better than the response time of the google tiles (abouts 60ms to 150ms). However, the google tiles appear to have a higher priority to be requested as they tend to get requested first. The log of requests follows a pattern like this: Request my tile. Request my tile. Request google tile. Request google tile. Request google tile. Request google tile. Request google tile. Request google tile. Request google tile. Request google tile. Request my tile. Request google tile. Request google tile. Request google tile. Request google tile. Request google tile. Request google tile. Request google tile. Request google tile. I'm not sure if this is a server or client issue. Does anyone have any insight? Does anyone know if Flash has a maximum concurrent request limit and if so if there is a way to configure it? Is there a better way to request images than flash.display.Loader? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
