Ok, I think I understand you, but I think we have different definitons
of "domain". By my definition "mytiles1.yourdomain.com" is not a
domain, rather it is a host in the domain "yourdomain.com".

In any case, I think you are on to something because this article
seems to collborate with you:

http://msdn.microsoft.com/en-us/library/cc304129(VS.85).aspx

Thank you very much for this hint!

On Sep 18, 5:20 pm, Javier de la Torre <[EMAIL PROTECTED]> wrote:
> uhmm.. domains...
>
> So if you set up
>
> mytiles1.yourdomain.com
> mytiles2.yourdomain.com
> mytiles3.yourdomain.com
> mytiles4.yourdomain.com
>
> All pointing to the same place then you can in your overlaying class  
> select randomily one of them for constructing the tile url...
>
> It does not matter if they are all on the same host, what Flash will  
> look is if the domain name is different...
>
> Javier.
>
> On Sep 19, 2008, at 12:14 AM, gudujarlson wrote:
>
>
>
>
>
> > Hmmm, interesting... but do you mean host rather than domain? The
> > google tiles all come from X.google.com where X is in (mt0, mt1, mt2,
> > mt3), at least in my tests today.
>
> > On Sep 18, 4:59 pm, Javier de la Torre <[EMAIL PROTECTED]> wrote:
> >> Hi,
>
> >> I am not sure if this is the reason, but I think Flash, as browsers,
> >> follow the indication of the HTTP protocol to not allow more then 2
> >> requests at the same time to the same domain. Google by pass this by
> >> storing their tiles in different domains (look at the urls of the
> >> requests).
>
> >> Good luck.
>
> >> Javier.
>
> >> On Sep 18, 2008, at 11:53 PM, gudujarlson wrote:
>
> >>> I have created a custom tile layer by extending TileLayerBase and  
> >>> then
> >>> using flash.display.Loader to load GIF images very similar to this
> >>> demo:
>
> >>>http://biodiversityatlas.com.s3.amazonaws.com/gmapwms/GoogleMapsWMSOv
> >>> ...
>
> >>> Performance of loading the tiles is not terriffic over the public
> >>> internet. My tiles appear to load slower than the google base map
> >>> tiles. The ping time to my server is about 75ms and the ping time to
> >>> the google servers is about 50ms. My server is serving precreated
> >>> images right off the file system in under 1 ms and Apache is
> >>> configured to use KeepAlive. I have used a HTTP sniifer on the  
> >>> client
> >>> to watch the traffic. The response time of my tiles is as good or
> >>> better than the response time of the google tiles (abouts 60ms to
> >>> 150ms). However, the google tiles appear to have a higher priority  
> >>> to
> >>> be requested as they tend to get requested first. The log of  
> >>> requests
> >>> follows a pattern like this:
>
> >>> Request my tile.
> >>> Request my tile.
> >>> Request google tile.
> >>> Request google tile.
> >>> Request google tile.
> >>> Request google tile.
> >>> Request google tile.
> >>> Request google tile.
> >>> Request google tile.
> >>> Request google tile.
> >>> Request my tile.
> >>> Request google tile.
> >>> Request google tile.
> >>> Request google tile.
> >>> Request google tile.
> >>> Request google tile.
> >>> Request google tile.
> >>> Request google tile.
> >>> Request google tile.
>
> >>> I'm not sure if this is a server or client issue. Does anyone have  
> >>> any
> >>> insight?
>
> >>> Does anyone know if Flash has a maximum concurrent request limit and
> >>> if so if there is a way to configure it?
>
> >>> Is there a better way to request images than  
> >>> flash.display.Loader?- Hide quoted text -
>
> >> - Show quoted text -- Hide quoted text -
>
> - Show quoted text -
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