uhmm.. domains... So if you set up
mytiles1.yourdomain.com mytiles2.yourdomain.com mytiles3.yourdomain.com mytiles4.yourdomain.com All pointing to the same place then you can in your overlaying class select randomily one of them for constructing the tile url... It does not matter if they are all on the same host, what Flash will look is if the domain name is different... Javier. On Sep 19, 2008, at 12:14 AM, gudujarlson wrote: > > Hmmm, interesting... but do you mean host rather than domain? The > google tiles all come from X.google.com where X is in (mt0, mt1, mt2, > mt3), at least in my tests today. > > On Sep 18, 4:59 pm, Javier de la Torre <[EMAIL PROTECTED]> wrote: >> Hi, >> >> I am not sure if this is the reason, but I think Flash, as browsers, >> follow the indication of the HTTP protocol to not allow more then 2 >> requests at the same time to the same domain. Google by pass this by >> storing their tiles in different domains (look at the urls of the >> requests). >> >> Good luck. >> >> Javier. >> >> On Sep 18, 2008, at 11:53 PM, gudujarlson wrote: >> >> >> >> >> >>> I have created a custom tile layer by extending TileLayerBase and >>> then >>> using flash.display.Loader to load GIF images very similar to this >>> demo: >> >>> http://biodiversityatlas.com.s3.amazonaws.com/gmapwms/GoogleMapsWMSOv >>> ... >> >>> Performance of loading the tiles is not terriffic over the public >>> internet. My tiles appear to load slower than the google base map >>> tiles. The ping time to my server is about 75ms and the ping time to >>> the google servers is about 50ms. My server is serving precreated >>> images right off the file system in under 1 ms and Apache is >>> configured to use KeepAlive. I have used a HTTP sniifer on the >>> client >>> to watch the traffic. The response time of my tiles is as good or >>> better than the response time of the google tiles (abouts 60ms to >>> 150ms). However, the google tiles appear to have a higher priority >>> to >>> be requested as they tend to get requested first. The log of >>> requests >>> follows a pattern like this: >> >>> Request my tile. >>> Request my tile. >>> Request google tile. >>> Request google tile. >>> Request google tile. >>> Request google tile. >>> Request google tile. >>> Request google tile. >>> Request google tile. >>> Request google tile. >>> Request my tile. >>> Request google tile. >>> Request google tile. >>> Request google tile. >>> Request google tile. >>> Request google tile. >>> Request google tile. >>> Request google tile. >>> Request google tile. >> >>> I'm not sure if this is a server or client issue. Does anyone have >>> any >>> insight? >> >>> Does anyone know if Flash has a maximum concurrent request limit and >>> if so if there is a way to configure it? >> >>> Is there a better way to request images than >>> flash.display.Loader?- Hide quoted text - >> >> - Show quoted text - > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
