HI!,

I've noticed a possible problem on the API that I would like to
discuss, it seems that flash player has a limit to the amount of
simultaneous connections it can have active at the same time, if there
are more than this limit, the next connections simply wait for a slot
to become available before it starts.

Map API does not take this into account and it's greedy enough to take
all the slots available for itself. This is OK since you might want
the map to be visible as soon as possible, but if the map is part of a
RIA that needs to communicate to the server it can affect the
performance of this application.

I was wondering if it could be possible to implement a simultaneous
connection limit to the API to solve this problem.
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