My guess is that you need to define a custom map projection. I had this exact problem, and determined that it happened (at least for me) if the fromPixelsToLatLng and fromLatLngToPixels functions are not appropriate inverses. See my post at http://amusicology.wordpress.com/2008/12/05/overlaying-markers-using-google-maps-api-on-an-arbitrary-image/
Hope that helps, Drew On Dec 6, 6:35 am, cosmixy <[EMAIL PROTECTED]> wrote: > Normally each zoom layer is twice the size of previous level, ie 4^2, > 8^2, 16^2 tiles. I am working with a custom map where each level is > 3/2 times the size of the previous level. 8^2, 12^2, 18^2, 27^2 tiles > > When zooming the current level will still stretch to twice the size(or > half) while the next level loads. Normally this makes for a nice > teransition. In this it causes a jittery map because zooming just one > level will appear to zoom too far and then back to the proper level. > Is there a way to change this? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
