Hehe. That is exactly the post I learned how to make my custom
projection =) Thank you very much.

Here are my two functions. http://cosmixy.info/st/inverse.txt
The basic conversion formula is 8 * (3/2)^(zoom-1) * 114
Tile size is 114
I'm not exactly sure what else to do to them so any ideas are
appreciated.

Thanks.
Nick

On Dec 6, 5:52 am, Drew Massey <[EMAIL PROTECTED]> wrote:
> My guess is that you need to define a custom map projection. I had
> this exact problem, and determined that it happened (at least for me)
> if the fromPixelsToLatLng and fromLatLngToPixels functions are not
> appropriate inverses. See my post 
> athttp://amusicology.wordpress.com/2008/12/05/overlaying-markers-using-...
>
> Hope that helps,
> Drew
>
> On Dec 6, 6:35 am, cosmixy <[EMAIL PROTECTED]> wrote:
>
> > Normally each zoom layer is twice the size of previous level, ie  4^2,
> > 8^2, 16^2 tiles. I am working with a custom map where each level is
> > 3/2 times the size of the previous level. 8^2, 12^2, 18^2, 27^2 tiles
>
> > When zooming the current level will still stretch to twice the size(or
> > half) while the next level loads. Normally this makes for a nice
> > teransition. In this it causes a jittery map because zooming just one
> > level will appear to zoom too far and then back to the proper level.
> > Is there a way to change this?
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