Hi there, Based on the WMS example by Javier de la Torre (in the API Demo gallery) i have created a custom WMS layer for Vmap0 (DCW) to demonstrate how to use a WMS in combination with the Google maps API.
This works pretty well, but when I give the name TileLayer a Alpha value !=0 there is a rendering problem in Flex projects which does not occur if i do the same thing in a actionscript-only project. The problem is demonstrated here: Flash version (actionscript only, no flex framework) is here: http://www4.demis.nl/gwms Flex version (mxml, flex framework) is here: http://www4.demis.nl/gwms/flex I posted the source code for both examples here: http://www4.demis.nl/gwms/srcview/ http://www4.demis.nl/gwms/flex/srcview/ In the flex version when you zoom in/out, you can see that after the API completes loading the new tiles, the old tiles sort of remain visible in stretched view. So if you zoom out you will see a "darker" rectangle appear for the previously loaded tiles and if you zoom in you can see things like place names appear double. I am aware the obvious solution to the issue is not to set Alpha != 0 on when extending TileLayerBase like this, but it puzzles my why the flex version is acting differently then the actionscript-only version. Maybe someone can come up with an explanation, it looks like a minor bug to me ? Thanx, Bart --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
