Hi David- Thanks for posting. I'll chat with the team to see how to best achieve your desired functionality.
- pamela On Sat, May 23, 2009 at 9:59 AM, David Wilson <[email protected]> wrote: > > > I think ive run into this issue here: > > http://code.google.com/p/gmaps-api-issues/issues/detail?id=855 > > > If you click on a custom overlay extended from overlay base, a > MapMouseEvent.CLICK event is fired from the map, but not the overlay > itself. In the map event there is no info to identify the overlay. > > What i need to do is to be able to select a custom overlay, then > deselect it by clicking the map. I can achieve this by putting a flash > Mouse.CLICK event on the overlay. But the MapMouseEvent.CLICK event > still fires (as expected) on the map. As i have to use this event to > deselect everything i end up with both events firing, the order of the > events means things getting deselected then selected, which is ok, but > not ideal. > > is it just luck that this event ordering is happening, or is that > fixed? > > Is there a way i can put a click handler on to the map that does not > trigger the same as the MapMouseEvent.CLICK event. such as on the > tiles themselves for the deselect? > > or just have an event on the overlay that does not trigger the > MapMouseEvent.CLICK event on the map? > > This behaviour does not happen with a marker, as only the > MapMouseEvent.CLICK event is fired on the marker, not the map as well; > but i need to use the overlay base for what the overlay needs to do. > > > > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
