any update on this?

thanks!

On May 25, 5:09 pm, pamela fox <[email protected]> wrote:
> Hi David-
>
> Thanks for posting. I'll chat with the team to see how to best achieve
> your desired functionality.
>
> - pamela
>
> On Sat, May 23, 2009 at 9:59 AM, David Wilson
>
>
>
> <[email protected]> wrote:
>
> > I think ive run into this issue here:
>
> >http://code.google.com/p/gmaps-api-issues/issues/detail?id=855
>
> > If you click on a custom overlay extended from overlay base, a
> > MapMouseEvent.CLICK event is fired from the map, but not the overlay
> > itself. In the map event there is no info to identify the overlay.
>
> > What i need to do is to be able to select a custom overlay, then
> > deselect it by clicking the map. I can achieve this by putting a flash
> > Mouse.CLICK event on the overlay. But the MapMouseEvent.CLICK event
> > still fires (as expected) on the map. As i have to use this event to
> > deselect everything i end up with both events firing, the order of the
> > events means things getting deselected then selected, which is ok, but
> > not ideal.
>
> > is it just luck that this event ordering is happening, or is that
> > fixed?
>
> > Is there a way i can put a click handler on to the map that does not
> > trigger the same as the MapMouseEvent.CLICK event. such as on the
> > tiles themselves for the deselect?
>
> > or just have an event on the overlay that does not trigger the
> > MapMouseEvent.CLICK event on the map?
>
> > This behaviour does not happen with a marker, as only the
> > MapMouseEvent.CLICK event is fired on the marker, not the map as well;
> > but i need to use the overlay base for what the overlay needs to do.
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