Click-Drag-Release is a de facto way of defining an "area of
interest". I guess you can try to train the users of a particular
application to do differently.
Click to initialize tells the system your clear intent and provide a
precise definition. If your first drag did not fit exactly what you
want, you can get a better rectangle in second attempt easily while
holding the shift key. It's hard to do so using the no-click approach
because you have no idea when the rectangle starts drawing, or you
have to release/press the shift key all the time.
Just my 2cents.
Maybe  a poll will help.

On Aug 23, 8:58 pm, "pamela (Google Employee)" <[email protected]>
wrote:
> Hey Kevin-
>
> Thanks for posting. That works much better for me. I still get the
> craving to click, as I'm used to click-oriented zooming, but I can
> suppress that easily when it works so slickly.
>
> Nianwei, how does that feel for you?

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