Nianwei, Your two cents were valuable to me, so I changed the control's behavior to require the mouse "click".
And, I've changed its name: it's now called RubberBandCtrl. You can try it out here (new URL): http://spatialdatabox.com/rubber-band-ctrl/rubber-band-ctrl.html Let me know what you think. Once it passes your test (and hopefully a few others out there) I'll post the source code and some additional documentation for all to use. Thank you for your help so far. On Aug 24, 7:24 am, Nianwei <[email protected]> wrote: > Click-Drag-Release is a de facto way of defining an "area of > interest". I guess you can try to train the users of a particular > application to do differently. > Click to initialize tells the system your clear intent and provide a > precise definition. If your first drag did not fit exactly what you > want, you can get a better rectangle in second attempt easily while > holding the shift key. It's hard to do so using the no-click approach > because you have no idea when the rectangle starts drawing, or you > have to release/press the shift key all the time. > Just my 2cents. > Maybe a poll will help. > > On Aug 23, 8:58 pm, "pamela (Google Employee)" <[email protected]> > wrote: > > > Hey Kevin- > > > Thanks for posting. That works much better for me. I still get the > > craving to click, as I'm used to click-oriented zooming, but I can > > suppress that easily when it works so slickly. > > > Nianwei, how does that feel for you? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en -~----------~----~----~----~------~----~------~--~---
