What map viewmode do you start in. I'll send you one in a little I have
strip out the extra stuff. Are you getting an error? Or does it just not
change?
On Mar 7, 2011 10:25 AM, "Ralph Krausse" <[email protected]>
wrote:
> hmm very odd since I am doing the same thing. Could you do me a favor and
> send me the flex project so I can test it on my machine. Are you using IE,
> FF???
>
> thx
> r
>
> On Mon, Mar 7, 2011 at 12:49 PM, Daniel <[email protected]> wrote:
>
>> This worked just fine. I used a switch statement to rotate through the
>> different view modes to check each one. I did notice that I had some
>> performance issues when I went from perspective to orthogonal. I thought
>> this was a little odd since I thought that orthogonal had less overhead.
>> Check it out and see if it was just my computer at the time.
>>
>> vewMode is an int -- so if you want to see what the current view mode is
I
>> wrote the viewMode type next to each case in the switch statement.
>>
>> protected function changeView_clickHandler(event:MouseEvent):void
>> {
>> switch(map.viewMode)
>> {
>> case 0://2D
>> map.viewMode = View.VIEWMODE_PERSPECTIVE;
>> //This is a label I had on the stage to I can see
>> what the current view mode is
>> mapStatus.text = map.viewMode.toString();
>> break;
>> case 1://PERSPECTIVE
>> map.viewMode = View.VIEWMODE_ORTHOGONAL;
>> mapStatus.text = map.viewMode.toString();
>> break;
>> case 2://ORTOHOLOGICAL
>> map.viewMode = View.VIEWMODE_2D;
>> mapStatus.text = map.viewMode.toString();
>> break;
>> default:
>> mapStatus.text = "invalid view mode";
>> }
>> }
>>
>> On Mon, Mar 7, 2011 at 6:10 AM, Ralph Krausse <
[email protected]
>> > wrote:
>>
>>> thanks, I appreciate that. It would be great if I could get this
>>> working...
>>>
>>> On Fri, Mar 4, 2011 at 5:55 PM, Daniel <[email protected]> wrote:
>>>
>>>> okay. I'll try it later and see if I can change the map type
>>>> programically
>>>> On Mar 4, 2011 2:54 PM, "Ralph Krausse" <[email protected]>
>>>> wrote:
>>>> > Flex
>>>> >
>>>> > On Fri, Mar 4, 2011 at 10:42 AM, Daniel <[email protected]>
wrote:
>>>> >
>>>> >> Are you using flash or flex?
>>>> >> On Mar 4, 2011 4:13 AM, "Ralph Krausse" <[email protected]
>
>>>> >> wrote:
>>>> >> > I tried that but the map doesn't change. I didn't want to re-new
an
>>>> >> object.
>>>> >> > I was hoping that switch would work but didn't know if I was
missing
>>>> >> > something.
>>>> >> >
>>>> >> > thx
>>>> >> > r
>>>> >> >
>>>> >> > --
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>>>> >> >
>>>> >>
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>>
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>
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