So I changed the line you mentioned to allow for another lower zoom level. I had made tiles for them all the way down to 1 but wasn't interested in allowing the user to zoom out that far.
Now it reads: var tilelayers = [new GTileLayer(copyrightCollection,3,6)]; And the zoom layer works fine, but the little blue box still seems to be missing: http://wotlkwiki.info/up2/map3(overviewcode)/map.php Hmmm.... > > The zoom level of the map in the overview can't display different zoom > levels than your maptype supports. It's just an ordinary GMap2() object > displayed inside a control. > > If you want a lower zoom level, you'll need to change this line to allow > zoom levels lower than 4 > var tilelayers = [new GTileLayer(copyrightCollection,4,6)]; > And also provide tiles for the lower zooms. > > The blue box can only be displayed if it would be smaller than the size > of the control. Because the lowest zoom level of the control is 4 and > the highest zoom level of the main map is 6, the blue box is always > larger than the control. > > --http://econym.googlepages.com/index.htm > The Blackpool Community Church Javascript Team --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
