Oh whoops!  Nevermind.  Hahaha.  I head my head on backwards.  It's
working right.

Thanks again!

On Aug 29, 11:57 am, Azrielen <[EMAIL PROTECTED]> wrote:
> So I changed the line you mentioned to allow for another lower zoom
> level.  I had made tiles for them all the way down to 1 but wasn't
> interested in allowing the user to zoom out that far.
>
> Now it reads:
>   var tilelayers = [new GTileLayer(copyrightCollection,3,6)];
> And the zoom layer works fine, but the little blue box still seems to
> be missing:http://wotlkwiki.info/up2/map3(overviewcode)/map.php
>
> Hmmm....
>
>
>
> > The zoom level of the map in the overview can't display different zoom
> > levels than your maptype supports. It's just an ordinary GMap2() object
> > displayed inside a control.
>
> > If you want a lower zoom level, you'll need to change this line to allow
> > zoom levels lower than 4
> >   var tilelayers = [new GTileLayer(copyrightCollection,4,6)];
> > And also provide tiles for the lower zooms.
>
> > The blue box can only be displayed if it would be smaller than the size
> > of the control. Because the lowest zoom level of the control is 4 and
> > the highest zoom level of the main map is 6, the blue box is always
> > larger than the control.
>
> > --http://econym.googlepages.com/index.htm
> > The Blackpool Community Church Javascript Team
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