No and its an odd misfire on there part since the vector rendering engines each handle polygon islands directly (vml / svg / canvas ) I might be missing something but It seems like a fix that would take a couple hours ok maybe a day of programmer time since each renderer might do things slightly different.
... note googles serverside image creation code does not handle these correctly even for encoded polylines. On Sep 30, 11:39 am, Black Fog <[EMAIL PROTECTED]> wrote: > hello group, this is an overall question without url link. > > after searching previous group posts for that, i have a simple yes/no > question: > > is there any other way, to create or render donut polygons / hole > polygons (call it what you want) than the fromEncoded.Polygons() > method ? > > would be nice, if google map polygons meet ogc standards in future > times :) --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
