Wasn't it Black Fog who wrote: > >@mike >in your considerations about google chrome, you wrote that polygons in >chrome are rendered by canvas. is all the graphic stuff rendered by >canvas ?
Just the polygons and polylines. The images are still rendered as <img>s >is canvas an official standard implemented in all (modern) browsers ? >at the moment i don't see it clear for me ... is it a library for >browsers ? The canvas standards are far from complete at the moment. It is intended that canvas should have two parts: a 2D graphics "context" and a 3D graphics "context". Work hasn't even started on the 3D standards yet. Canvas forms part of the HTML 5 draft recommendation. Expect all browsers that are not based on MSIE to eventually comply with the HTML 5 standard. (There are an awful lot of browsers out there, but there are only about nine underlying "layout engines". The Gecko engine (Mozilla, Firefox, Flock, etc.), the WebKit engine (Safari, Google Chrome, etc.) and the Presto engine (Opera) are implementing canvas almost as fast as the standards get written. http://www.whatwg.org/specs/web-apps/current-work/ It's not a library, it's a fundamental part of HTML 5, in the same way that CSS is a fundamental part of the HTML 4 standards. -- http://econym.org.uk/gmap The Blackpool Community Church Javascript Team --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google Maps API" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/Google-Maps-API?hl=en -~----------~----~----~----~------~----~------~--~---
