It would be nice if the standard api ... adjusted nicely to being
viewed in an iphone/itouch
environment. To my eye this would be more generally useful than  doing
something separate
however... the performance of some of my api pages at least over a
wifi connection...
are pretty darnn good, for instance on this page..

has panning, a custom zoom bar(which probably still needs to be
bigger)
, and a pinch or tap to zoom. (I could change the tap to hunt for the
nearest icon
for instance... )

http://www.dyasdesigns.com/geoxml/physical.html

(the deal breaker is the "map eventually does stops working"  ie the
caching limit. )




On Oct 29, 6:18 am, "pamela (Google Employee)" <[EMAIL PROTECTED]>
wrote:
> Hi lepah-
> The premier edition does not allow direct tile access, premier API customers
> still must use one of our various APIs. We recognize that the desire exists
> for iPhone App maps, and we'll consider that when planning our future
> offerings.
>
> - pamela
>
>
>
> On Wed, Oct 15, 2008 at 11:49 AM, lepah <[EMAIL PROTECTED]> wrote:
>
> > Hi Pamela,
>
> > thanks for your response even though its not the answer I was looking
> > for :(
>
> > Does the premier edition allow this? The native apple app uses direct
> > tile access although us independent developers don't have the
> > resources and negotiation leverage like apple has so I don't like our
> > chances. It would be a shame if there wasn't a way to achieve a decent
> > iphone map for independent apps.
>
> > Thanks,
> > Matt
>
> > On Oct 14, 8:11 pm, "pamela (Google Employee)" <[EMAIL PROTECTED]>
> > wrote:
> > > Hi Matt-
>
> > > This FAQ answers your question:
> >http://code.google.com/apis/maps/faq.html#tos_tiles
>
> > > - pamela
>
> > > On Wed, Oct 15, 2008 at 8:40 AM, lepah <[EMAIL PROTECTED]> wrote:
>
> > > > Hi All,
>
> > > > There are a number of attempts to use google maps in iphone
> > > > applications. I've tried this using the current JavaScript API but the
> > > > JS interpreter available in the iphone SDK is too slow, the main.js is
> > > > just too big, the tiles the JS API loads are too big, plus the
> > > > javascript object allocations are limited to 10MB so the map stops
> > > > working after a while. (theres a reason why apple doesn't use the JS
> > > > API in their native map)
>
> > > > For the above reasons there are a number of open source efforts
> > > > underway to implement a native iphone map solution using direct tile
> > > > access using google/microsoft/yahoo tiles. For obvious reasons most
> > > > people want googles tiles. Does this violate the current TOS/TOU and
> > > > if it does will the new TOS/TOU allow this. We developers aren't
> > > > looking to violate any terms we just want to create apps that work
> > > > well. Accessing the tiles directly allows independent developers to
> > > > create an app with nice smooth iphone panning/zooming very similar to
> > > > the native iphone map app. I'm pretty sure the Andriod mobile platform
> > > > map API is just a wrapper for direct tile access, so if this is the
> > > > case I would assume we should be able to use a similar approach on the
> > > > apple platform for apps that are free and without subscription.
>
> > > > Pamela you seem to be the only one who answers these types of
> > > > questions from a google point of view. Can you please give me your
> > > > opinion on this and the roadmap ahead or someone in google I can
> > > > contact for more information.
>
> > > > thanks,
> > > > Matt
>
> > > > On Oct 10, 5:53 pm, Lance Dyas <[EMAIL PROTECTED]> wrote:
> > > >> Yes,  and this reminds me of why some of the GIS industry (I am a
> > > >> software engineer for MicroImages ... creators of TNTmips) are
> > actually
> > > >> inclined to embrace Google Maps. They are a
> > > >> great "presentational media" especially for interfacing with the
> > average
> > > >> joe and it gives
> > > >> a prod to the industry to improve our GUI,   TNTmips our main GIS
> > > >> software now has the drag
> > > >> the map style panning and an overview map built in to the window and I
> > > >> blame it on Google,
> > > >> These tools are like the irfan view great gadget but  it doesnt
> > "really"
> > > >> step on the toes of photoshop why would it.
>
> > > >> Simon wrote:
> > > >> > Thanks Andrew,
>
> > > >> > There are far easier and more direct ways of providing instruction
> > to
> > > >> > remote systems than through Google Maps API. The API is
> > fantastically
> > > >> > useful, primarily as a visualisation and information dissemination
> > > >> > tool but not for systems control. We do not intend to enter the
> > domain
> > > >> > of hard real time systems, and sensors recording pollutant levels or
> > > >> > environmental conditions are generally discreet and single function
> > in
> > > >> > terms of the phenomena they observe.
>
> > > >> > Thanks,
> > > >> > Simon
>
> > > >> > On Oct 11, 12:10 am, Lance Dyas <[EMAIL PROTECTED]> wrote:
>
> > > >> >> Simon wrote:
>
> > > >> >> Thanks Andrew,
>
> > > >> >>> ...
> > > >> >>> The proposed application has nothing to do with the vehicle itself
> > --
> > > >> >>> it's all about the environment surrounding the vehicle --
> > therefore
> > > >> >>> the display of this real time environmental data is within theTOU.
> > > >> >>> All this data could be collected from a huge network of stationary
> > > >> >>> sensors like weather stations but that's not cost-effective.
>
> > > >> >> Well I agree mostly... but only if indeed it doesnt have to do with
> > > >> >> controlling the vehicle
> > > >> >> ie if you are not controlling the vehicle itself via the google
> > maps data
>
> > > >> > .
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"Google Maps API" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/Google-Maps-API?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to