I think I may have found a bug, but it's hard to isolate (it's in the
middle of a complex app), so I want to get some feedback before I
write it up properly.

The problem occurs when I have two or more polygons, exactly one of
which is editable at a time. To change to editing another polygon, you
click on it, and enableEditing() is called for it (and disableEditing
() is called for the others), and the map is centred on the "new"
polygon.

Here's how I get the bug: I have two 4-point polygons, A and B.  I
delete a point from A (thus turning it into a triangle).  Then I click
on B.  Editing is enabled, but when the map is centred, the last
vertex of B (and the mid-line "ghost point" which precedes it) does
not follow the rest of B.

Even more strikingly, clearOverlays() does not always remove these
"zombie points".  That is, I put an alert() immediately after my call
to clearOverlays(), and in some cases, those two points (one with a
solid border, one "ghost") are still there.  To me that indicates that
it's probably not my code at fault.

Thanks for any ideas!
Nick

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