well i solved that problem by separating two coordintaes.Now the
problem i face is when the cong =1 still it is going through the
shortest path.How can that be resolved.Is it the problem with
GDirection object?
Code is shown below:
http://roshanbharathdas.googlepages.com/vertex2.htm
thanx again,
Roshan


On Apr 27, 3:27 am, Andrew Leach <[email protected]>
wrote:
> On Apr 26, 11:12 pm, Andrew Leach <[email protected]>
> wrote:
>
> > Presumably it's supposed to do that. What's the problem?
>
> No, that's nonsense. With different points I have a line which does go
> along your red line and where
> points[0] and points[1] appear to be identical to poly.getVertex(7)
> and (6) in that order. All four are GLatLngs and have identical
> values.
>
> I think for objects you need an identity test
>   poly.getVertex(7)===points[0]
> rather than an equality test
>   poly.getVertex(7)==points[0]
> but that still evaluates as false.
>
> You could use
>   poly.getVertex(7).toString()==points[0].toString()
> which does return true, but it's a bit of a hack.
>
> Andrew
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