> The maps aren't secret, it's simply that I write on behalf of several
> of our customers that started to report issues now.

They remain a mysterious secret to everybody else.

> Personally I've only confirmed the case that an invalid key now leads
> to no base script loaded at all, which will result in script errors.

Okay, that rather sounds like it is supposed to happen.

> As said, that might be reasonable but I'm just trying to understand if
> that is the intended new behavior with 2.340 and/or if there's some
> more issues.

It probably always was the intended behaviour i.e. an invalid key
shouldn't work.  I wouldn't expect Google to enter into great detail
about their security measures.

>From memory the key checking has to do with the loader/bootstrap and
has a Google-server based element, and not the actual maps API version
anyway.

If the "fix" is 'use a valid key', there doesn't seem to be much more
to say about it.

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