I've updated the MarkerClusterer to cluster on idle now, but the user
experiences is a bit worse because it does the clustering when the user has
finished dragging so they will notice the clustering happening.

I could do something like cluster on bounds_changed if there is less than X
markers where X can be defined in the constructor, but I will wait to see
what people want before I do something like that :)

-- Luke
VP, Keepin' It Real


On Fri, Jul 9, 2010 at 10:03 AM, Luke Mahé <lu...@google.com> wrote:

> I'll have a look into the MarkerClusterer and then also add a fix to the
> MarkerManager if it suits.
>
> -- Luke
>
>
>
> On Fri, Jul 9, 2010 at 8:49 AM, William <william.g...@gmail.com> wrote:
>
>> a similar issue was reported yesterday, where the V3 MarkerManager has
>> problems because it doesn't use bounds_changed, but I agree the best
>> solution is to use a combination of the bounds_changed and idle
>> events.  It would be good if the solution to this problem was used in
>> both MarkerClusterer and MarkerManager.
>>
>>
>> http://groups.google.com/group/google-maps-js-api-v3/browse_thread/thread/ed9311cd0cdd1723
>>
>> you can report this issue here:
>> http://code.google.com/p/google-maps-utility-library-v3/issues/list
>>
>> ...
>>
>>
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