Try:

    http://www.polylib.us/polycluster/short

You will notice the weights are automatically adjusted for zoom level,
something you cannot do with the API.

It is not completely corrected but it ought to work for weights
between 1 and 256.  If 256 is not enough, you can expand the tile size
with "setPixel()".  The argument is the log base 2 of the desired tile
size.

Also, if you clear a poly, the residual junk will be automatically
cleared from the screen.  I have to rework some other sections of code
which assume the weight will never exceed the tile size.  I will let
you know when I am done.

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