On Sun, Jun 7, 2009 at 9:46 AM, Thomas Broyer <[email protected]> wrote:

> On 7 juin, 02:24, Mark  Renouf <[email protected]> wrote:
> > If the WebSocket
> > standard ever materializes, it could be even better (and standards
> > based), and act as a last-resort fallback on all platforms.
>
> WebSocket is all about async communications which is a show-stopper
> for OOPHM. When I prototyped theOOPHM support for Adobe AIR in GWT-in-
> the-AIR, I first thought about using the network classes available in
> that environment, unfortunately they all are async too, so the only
> solution I found is using the AIR debugger to stop the execution or
> the AIR runtime (break point) and then read and write variables as an
> alternative to passing values on the wire.
>

Yes, the very thing you want for real apps (async so you can drop back to
the event loop and let the browser respond while waiting on IO) is the very
thing you can't have for OOPHM, since you have to be able to block the
executing code in the browser until you get the response from the server
(since you are emulating synchronous calls from JS->Java).

-- 
John A. Tamplin
Software Engineer (GWT), Google

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