I'm porting my Java LIBGDX game to Javascript. There's some JSNI code that
looks something like this:
private native void hello()
/*-{
var object1 = {default: 'foo', b: 42};
console.log(object1.default);
}-*/;
GWT refuses to compile this, giving me this error:
[ERROR] Line 38: invalid property id
> > var object1 = {default: 'foo', b: 42, c: {}};
> > ------------------------^
I tried the same code in native Javascript here
<https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Operators/Object_initializer>and
it works fine.
I'm guessing 'default' is some kind of keyword that GWT isn't allowing but
I need to use it, because its expected by the interface I need to send the
object to, specifically the Facebook Instant SDK and its LocalizableContent
<https://developers.facebook.com/docs/games/instant-games/sdk/fbinstant6.2#localizablecontent>
object.
Any help will be appreciated!
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