try ‘default’ instead
On 30 Nov 2018, 15:17 +0100, Dylan DSouza <[email protected]>, wrote:
> I'm porting my Java LIBGDX game to Javascript. There's some JSNI code that 
> looks something like this:
>
> private native void hello()
> /*-{
>     var object1 = {default: 'foo', b: 42};
>     console.log(object1.default);
> }-*/;
>
> GWT refuses to compile this, giving me this error:
>
> >       [ERROR] Line 38: invalid property id
> > >       var object1 = {default: 'foo', b: 42, c: {}};
> > > ------------------------^
> I tried the same code in native Javascript here and it works fine.
>
> I'm guessing 'default' is some kind of keyword that GWT isn't allowing but I 
> need to use it, because its expected by the interface I need to send the 
> object to, specifically the Facebook Instant SDK and its LocalizableContent 
> object.
>
> Any help will be appreciated!
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