Triangles? How are you splitting it?

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David Rutten
Robert McNeel & Associates


On Nov 14, 5:29 pm, BrentWatanabe <[EMAIL PROTECTED]> wrote:
> I'm wondering what drives the indexing of objects.  For instance, if I
> take a surface, split it into triangles, I would think that the first
> item in the list would be one of the triangles in the lower left, or
> upper right and the last item in the list would be its opposite.
>
> However when I go to list the first item in the selection of newly
> created triangles, I get the first item as being in a random position.
>
> Anyway around this?

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