Triangles? How are you splitting it? -- David Rutten Robert McNeel & Associates
On Nov 14, 5:29 pm, BrentWatanabe <[EMAIL PROTECTED]> wrote: > I'm wondering what drives the indexing of objects. For instance, if I > take a surface, split it into triangles, I would think that the first > item in the list would be one of the triangles in the lower left, or > upper right and the last item in the list would be its opposite. > > However when I go to list the first item in the selection of newly > created triangles, I get the first item as being in a random position. > > Anyway around this?
