Yes, yes, yes, yes.  I have also advocated a link between Grasshopper
and Max/MSP.  I'm drooling at the prospect.  The possibilities are
really quite endless.  I did an architectural project in Max last year
and would love to get it talking to GH.  Wow.

Marc


On Jan 26, 12:14 pm, frankS <[email protected]> wrote:
> juhu, nice stuff in this thread!
>
> some links to graphical node-based realtime audio programming
> environments:http://cycling74.com/products/max5
> does it all: realtime analysis, envelope following, FFT (spectral
> analysis), MIDI, OSC, ...
> nice product, not for free... ;-( (i own a copy)
> i suggested to bridge max/msp and GH using OSC a while ago. see the
> thread in the link.
> would allow to do the analysis in realtime and stream the data to 
> GH.http://groups.google.com/group/grasshopper3d/browse_thread/thread/8d5...
>
> http://puredata.info/
> is a free derivate of max/msp
>
> hooking up MIDI devices to GH is also cool, but limited due to the 8-
> bit character of this protocol.
> MIDI is meant to transport information on e.g. "which note to play",
> not to transport the actual soundfile.
>
> OSC is far more advanced and could transport analysis information
> probably better.
>
> i will look up some stuff...
>
> frank
>
> On Jan 26, 10:02 am, klint <[email protected]> wrote:
>
>
>
> > Wow, PLAY Grasshopper! Need to get myself a midi-keyboard...
>
> > On 26 Jan, 06:00, damien_alomar <[email protected]> wrote:
>
> > > This is definitely a cool idea guys...I actually did my thesis
> > > connecting Music (composition) and Architecture, so this is really up
> > > my alley.  Although the "sound as form" kind of thing its definitely
> > > cool, I'm personally, I'm way more about the actual notes and those
> > > kind of musical structures and what's going on.  Anyway, I did a
> > > little searching on MSDN and there's a Midi module within the dotNet
> > > framework.  So, I think I'm gonna start looking into possibly
> > > connecting this through more of a composition/notes basis.  This is
> > > definitely gonna come up with some cool stuff and I'm really wondering
> > > what's going to come out of it.  Keep experimenting cause this stuff
> > > is already pretty darn sweet.
>
> > > dotNET midi 
> > > modulehttp://msdn.microsoft.com/en-us/library/ms704980(VS.85).aspx
>
> > > -Damien
>
> > > On Jan 25, 3:23 pm, visose <[email protected]> wrote:
>
> > > > nice, that seems to work better than my previous mediocre attempts
> > > > posted above (i think no one replied because they didn't want to hurt
> > > > my feelings).  "Wavosaur" only allowed to export the raw values of the
> > > > sound wave and i had to calculate manually the amplitude inside
> > > > grasshopper. That reduced the fidelity a lot. "Spectrum lab" does just
> > > > what i was looking for, i have to improve my searching skills :p
>
> > > > On Jan 25, 8:24 pm, baldino <[email protected]> wrote:
>
> > > > > getting there ... :-)
>
> > > > >http://www.viddler.com/explore/Baldino/videos/7/
>
> > > > > On Jan 25, 7:10 pm, klint <[email protected]> wrote:
>
> > > > > > Hope you don't mind me trowing in another music-related idea.. 
> > > > > > There's
> > > > > > plenty enough of different midi-controllers, mixer etc, how cool
> > > > > > wouldn't it be to control all sliders etc in the GH Remote Control
> > > > > > Panel with real physical sliders. Something like 
> > > > > > -http://www.lightsounds.com/Portals/0/storepix/xsessionp.jpg
>
> > > > > > Did some search for software to translate the midi-signal from such 
> > > > > > a
> > > > > > controller into values in a spreadsheet, and got quite a few 
> > > > > > examples
> > > > > > that worked the other way around, that is, translate data from Excel
> > > > > > to a midi-synth. But maybe someday I'll find something..
>
> > > > > > /Lars
>
> > > > > > On 25 Jan, 18:24, baldino <[email protected]> wrote:
>
> > > > > > > one thing is definitely working: to analyze a whole track and get
> > > > > > > values in a spreadsheet
> > > > > > > i found a tutorial 
> > > > > > > here:http://www.designcontest.net/tutorials/spectrumanalyser
> > > > > > > it is meant for flash, but it shows pretty well how to export 
> > > > > > > useful
> > > > > > > data
> > > > > > > with some work, an animation from GH and some editing with a video
> > > > > > > editor may result in a nice synchronized video
>
> > > > > > > On Jan 25, 5:17 pm, visose <[email protected]> wrote:
>
> > > > > > > > Thanks baldino, I'm trying it right now. You mean exporting one 
> > > > > > > > line
> > > > > > > > at a time so we can use it in real time? I don't think this 
> > > > > > > > method
> > > > > > > > would be the most convenient since every time the file is 
> > > > > > > > written
> > > > > > > > there is some amount of lag. In the documentation it says 
> > > > > > > > something
> > > > > > > > about using WM_COPYDATA messages to transfer data between active
> > > > > > > > programs, but it seems that even this method is not suitable 
> > > > > > > > for real
> > > > > > > > time since it has some milliseconds of lag. But the biggest lag 
> > > > > > > > of all
> > > > > > > > will probably be when the geometry is generated.
> > > > > > > > Still, I'm waiting for Damien Alomar to post the "part 2" of 
> > > > > > > > the excel
> > > > > > > > to grasshopper realtime connection. I'd like to try to connect 
> > > > > > > > my
> > > > > > > > digital piano to grasshopper real time. Even if it has some huge
> > > > > > > > amounts of lag, it can still be fun.
>
> > > > > > > > On Jan 25, 3:43 pm, baldino <[email protected]> wrote:
>
> > > > > > > > > i just found this piece of 
> > > > > > > > > software:http://freenet-homepage.de/dl4yhf/spectra1.html
>
> > > > > > > > > it does real-time spectrum anaylsis, and can export data to a 
> > > > > > > > > text
> > > > > > > > > file (in real-time) but i haven't figured out yet how to 
> > > > > > > > > limit the
> > > > > > > > > export to a single line.. (or just a few) right now, it 
> > > > > > > > > creates a new
> > > > > > > > > line for each time interval and the file size rapidly gets 
> > > > > > > > > huge !
>
> > > > > > > > > On Jan 25, 1:50 pm, visose <[email protected]> wrote:
>
> > > > > > > > > > It's called "Wavosaur". Thanks for bumping this thread. The 
> > > > > > > > > > method I
> > > > > > > > > > came up with is probably not the best way, there has to be 
> > > > > > > > > > someone
> > > > > > > > > > that knows how to do this properly. Maybe someone knows of 
> > > > > > > > > > a better
> > > > > > > > > > (free) tool that allows more export options from a sound 
> > > > > > > > > > wave to a
> > > > > > > > > > text file. Or someone knows how to read sound waves from a 
> > > > > > > > > > scripting
> > > > > > > > > > component and get the proper data.
>
> > > > > > > > > > On Jan 25, 1:16 pm, dingle <[email protected]> wrote:
>
> > > > > > > > > > > visose,
> > > > > > > > > > > which software did you use to translate the wav to text?
>
> > > > > > > > > > > On Nov 30 2008, 12:53 am, visose <[email protected]> wrote:
>
> > > > > > > > > > > > Here's another 
> > > > > > > > > > > > test:http://www.youtube.com/watch?v=wK7xFA-5YZc
> > > > > > > > > > > > I'm still a bit paranoid as if it matches the music. I 
> > > > > > > > > > > > think it does,
> > > > > > > > > > > > but it may be my brain trying to make sense of it.
> > > > > > > > > > > > I lofted a bunch of circles with their radii being on 
> > > > > > > > > > > > the sound wave
> > > > > > > > > > > > values. This time instead of sampling all the values of 
> > > > > > > > > > > > the sound
> > > > > > > > > > > > wave, i only loft the crests (when n-1 < n > n+1). The 
> > > > > > > > > > > > surface that
> > > > > > > > > > > > changes color does sample all the values. To follow the 
> > > > > > > > > > > > music the red
> > > > > > > > > > > > ring (not the colored surface).
>
> > > > > > > > > > > > On Nov 29, 8:11 pm, visose <[email protected]> wrote:
>
> > > > > > > > > > > > > Your post got me curious. I know you can at least 
> > > > > > > > > > > > > easily read simple
> > > > > > > > > > > > > text files from a scripting component. So i thought, 
> > > > > > > > > > > > > maybe there's a
> > > > > > > > > > > > > piece of software that can export a text file with a 
> > > > > > > > > > > > > list of decibel
> > > > > > > > > > > > > values or any other parameter from a wave file. I 
> > > > > > > > > > > > > couldn't find it,
> > > > > > > > > > > > > but i found another piece of software that saves wave 
> > > > > > > > > > > > > files as a text
> > > > > > > > > > > > > file. This text file is basically a really big list 
> > > > > > > > > > > > > of numbers (44100
> > > > > > > > > > > > > numbers for every second for a standard 44100hz wave 
> > > > > > > > > > > > > file).
> > > > > > > > > > > > > So I opened an mp3 file, reduced it to 15hz (to match 
> > > > > > > > > > > > > the frames per
> > > > > > > > > > > > > second of an animation) saved it as a txt file.
> > > > > > > > > > > > > In grasshopper i read this list of numbers with a 
> > > > > > > > > > > > > scripting component
> > > > > > > > > > > > > linked the values to the radius of a sphere.
>
> > > > > > > > > > > > > Maybe someone knows what those values correspond 
> > > > > > > > > > > > > exactly, i really
> > > > > > > > > > > > > don't know what I'm doing, but i 'think' the audio 
> > > > > > > > > > > > > matches a little
> > > > > > > > > > > > > bit the change of radius of the sphere (it may very 
> > > > > > > > > > > > > well be 
> > > > > > > > > > > > > placebo):http://grasshopper3d.googlegroups.com/web/audiograsshopper.avi
>
> > > > > > > > > > > > > On Nov 29, 12:50 pm, dodo <[email protected]> 
> > > > > > > > > > > > > wrote:
>
> > > > > > > > > > > > > > Hi David,
>
> > > > > > > > > > > > > > I know this sounds a little odd, but I used to do a 
> > > > > > > > > > > > > > project during my
> > > > > > > > > > > > > > student time hooking up a sound file to a deformer 
> > > > > > > > > > > > > > force in 3dsmax to
> > > > > > > > > > > > > > create a shape deformation. Do you think it would 
> > > > > > > > > > > > > > be possile to add a
> > > > > > > > > > > > > > sound component to your list. I think it would be 
> > > > > > > > > > > > > > great to have the
> > > > > > > > > > > > > > ability to add a sound file to drive a defomation 
> > > > > > > > > > > > > > or a value inside
> > > > > > > > > > > > > > GH. So while the sound get's louder or  more 
> > > > > > > > > > > > > > intense the value will
> > > > > > > > > > > > > > increase. Somthing to make an "equilizer" Shape 
> > > > > > > > > > > > > > inside GH. A component
> > > > > > > > > > > > > > that will be able to manpilate a shape inside GH 
> > > > > > > > > > > > > > using sound.
>
> > > > > > > > > > > > > > just an idea, thanks oliver- Hide quoted text -
>
> - Show quoted text -

Reply via email to