HI

I have a series of closed polyline curves making up a triangulation of
an unordered set of points, but I was curious about generating a mesh,
rather than a series of planar surfaces. How do you do this? I tried
exploding the curves and sending each vertices to the A, B and C
inputs for a triangular face but I wasn't wure what to do next. I
tried feeding these faces into a a Mesh component, the F input...but
nothing. What am i missing?

thanks!

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